So for large map scaled_spawn_chance should be = 12 (12x8=100%) etc. If you play at that/smaller map, and you want always all Guardians, you need to increase scaled_spawn_chance, because if you will use 10, then will be: 10x8 = 80% spawn chance for each guardian type. Description Space is lovely, dark and deep, but it has secrets it wants to keep. It was released on 2 along with Patch 1.3. Leviathans is the first story pack for Stellaris. * Just for help to understand this at Large map (800). Stellaris: Leviathans is provided via Steam for Windows, Mac, and Linux. Stellaris: Leviathans story pack feature breakdown by Stellaris' game director Martin 'Wiz' Anward. So spawn chance - 10x10 = 100% spawn rate) (huge map base =10, large =8, medium =6 etc.). *** Update *** Yes! It works, I just add 9 Ether Drakes to my huge map. Each new adventure holds almost limitless possibilities. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. Download the Messenger desktop app Change platform: Computer Help Messenger for. Of course also with more "scaled_spawn_chance". Stellaris Free Download Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. Stellaris Planet Classes HOI4 Country Tags Victoria 2 Country Tags. \Stellaris\common\solar_system_initializers\guardian_system_initializers.txtĪlso, I think is possible to force game to spawn for example 5 Ether Drake by edit max_instances = 1 to = 5. Huge map (1000 stars) = 80% for each guardian type
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